【MMD】 s〇xdance基礎モーション作り方。\n↑Inspired by this video, I decided to share some basic MMD knowledge for Koikatsu.\nThe above video is great because it allows you to easily turn any MMD motion into a rhythmic sex dance.Previous posts:\nSteps to set up an MMD environment with KoikatsuHow to fix cross-eyed or overly wide winksHow to record and post to iwara or pixivThese topics are summarized in this article:\nhttps://tester3d.fanbox.cc/posts/9274710To celebrate sharing the scene data for the stage I use to create dance videos, I created a backup of a tutorial video I shared with others.\nThis is a simple method for controlling Koikatsu\'s status using MMD keyframes.\nFrom here, you can adjust everything from motion and facial expressions to costume changes, accessory status, blushing, and sweat display.\nThere is also a method for directly synchronizing MMDD playback with TL playback. (This is recommended if you want to add props, etc.)\nHowever, there are some issues that cannot be addressed, such as adjusting the lighting of eye highlights (for example, to make eyes appear heart-shaped midway through the animation) or motions using special bones (penis motions). ←If you know of a way to control this, please let me know in the comments.\nI\'m also not good at creating effects where the costume gradually becomes transparent. I believe that status control, which relies on the Material Editor, is generally not supported.\nIt can be achieved by using multiple models, but it\'s very time-consuming.\nUnlike the original MMD, Koikatsu is quite slow, making this feature difficult to use. Also, the recording time takes an insane amount of time.\nHowever, with a wide variety of character cards that all follow a unified standard and consistent quality lighting guaranteed, it\'s fairly easy to create videos.
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